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Game Review: Bloodborne

[I completed this review after playing Bloodborne for approximately 30 hours. I have finished the game, but I have not discovered 100% of the content. I played the entire game solo, not using any summons to help with boss fights. I have not yet participated in any PvP.]

Bloodborne is the spiritual successor to From Software’s Demons Souls and Dark Souls series, and its pedigree is clear right out of the gate. Upon starting the game, you’ll enter the character creation menu and be asked to choose from a number of classes with different stats, but will be given almost no explanation of what the stats mean or how they affect gameplay. If you’re a Dark Souls veteran, you can make some educated guesses, but new players will be completely on their own. After a short introductory sequence, you’re thrown into an open world replete with buildings of impossible scale, which stretches vast, seemingly endless distances in each direction. You’re completely on your own to make your path through this world, and there’s no obvious “correct” route; in fact, a friend and I found different bosses first, because we had taken different routes from the start.

If this experience sounds like it might be frustrating for new players, that’s because it absolutely can be. Even for veterans of the series, the complete lack of guidance can feel punishing at times. And yet, I can’t stress how much I absolutely love it. The freedom not only to explore, but to truly discover the workings of the world, and to make mistakes, is what made the Souls series what it was, and Bloodborne continues this legacy. The game pays homage to times past, when games didn’t hold the player’s hand throughout the entire experience, and it does so with such expertise and craftsmanship that none of its contemporaries can compare.

Like its predecessors, Bloodborne adeptly balances challenging and sometimes frustrating gameplay with frequent rewards and other powerful motivators: the prospect of discovering something new, of overcoming the next challenging boss, of finding the next area, or of glimpsing another thread of the world’s deep backstory. These enticements work so well because of the depth and imagination with which the world is crafted. There’s a constant sense of cataclysmic urgency, but you won’t truly understand it until you take the time to piece together all of the subtle clues placed throughout the world. Bloodborne gives you very little to go on, but it trusts you to have the fortitude and curiosity to work things out for yourself.

Fun with the Microsoft Band SDK Preview

First of all, happy Pi Day! Using the standard United States date format, today is 3/14/15, which makes it the most significant Pi Day this century.

Anyway, I’ve spent the past few hours tinkering with the Microsoft Band SDK Preview, and although I think it’s unfortunate that there’s no SDK for writing apps which actually run on the Band itself, you can still accomplish some pretty cool things with the phone SDK. Unfortunately, this being a preview release, the documentation is a bit sparse, and I had some trouble figuring out how to get things working. Thus, I wanted to share some of what I’ve learned. If you prefer to dive right into the code, I’ve got a small C# sample application on GitHub.

Standard disclaimer: although I am a Microsoft employee, everything I am posting here and on GitHub is my own personal work done on my own time. None of it should be considered as officially representative of Microsoft in any respect. While I will do my best to answer any questions I can related to the Band SDK Preview, I cannot provide official support for this or any other Microsoft product.

Let’s get started. If you’re following the documentation, the first few steps describe how to connect to the Band, as one would expect. The sample code provided creates a connection within a using block. This ensures that the connection is disposed of as soon as control leaves the block, which is sensible since maintaing a connection to the Band, especially when subscribed to multiple sensors, can severely impact its battery life. However, this approach can also be a bit misleading, because if you do want to collect data from the Band over some interval of time, you will only be able to do so during the lifetime of the IBandClient returned by ConnectAsync. As soon as the IBandClient is disposed of, your connection will be closed and you will no longer receive sensor data.

Since you’ll typically only be connected to one Band at a time, the easiest way to solve this problem is to store the IBandClient as a static member variable of your Application class. (Note: I don’t guarantee that this is the optimal solution. I am by no means an expert here.) This also makes it easy to access your Band client from different pages within your application, and to unsubscribe from sensor data when you no longer need it so that you won’t drain the Band’s battery.

1989

I’ve been working on my next book review for a few days now, but I’m finding that when I try to work on it, words don’t come quickly or easily to me. So, what the hell—might as well try something different. Music is immensely important to me. I’ve got a fairly large collection spanning over a thousand artists in dozens of different genres; I spent two years working in a record store (back when those still existed) and I consider music crucial to my ability to handle difficult emotions, be productive, and maintain sanity.

However, I’ve always been reluctant to write about it, because I’m basically musically illiterate. I don’t play any instruments; I can’t tell a C from an F; I can barely pick out the individual instruments in a song; I don’t even know the right terminology to use when discussing what makes music good or not. I hope that eventually I’ll be able to take some music lessons and correct this to some extent, because I also believe that you can’t fully appreciate something you don’t understand. But for now, I remain ignorant of the intricacies of musical composition. Thus, I’m not going to be so presumptuous as to call this a review, but… well, keep reading and you’ll see what I’m on about.

I go through periods of obsession with musical artists where I’ll discover someone new and become absolutely, completely captivated by them, usually buying several if not all of their records and listening to them over and over again until I’ve thoroughly “worn out” every single song. Then, if I’m lucky, I find someone new to become obsessed with, and the cycle begins anew.

Last month it was Lana Del Rey: her albums Born to Die and Paradise are absolutely phenomenal, and she herself is just an incredibly talented artist. One thing I find particularly interesting about Lana is how her sound—her voice, in particular—seems to evoke the 1950s; according to Wikipedia, “her music has been noted for its cinematic sound and its references to various aspects of pop culture, particularly that of 1950s and ‘60s Americana.” But Del Rey’s music doesn’t sound dated—lyrically, she manages to capture a timeless quality while also epitomizing modernity and the hollowness of American decadence. It’s a combination unlike anything else I have ever heard, and I still find it almost intoxicating.

Del Rey has announced a fourth album, Honeymoon, which is billed as being more like Born to Die and Paradise than her third album, Ultraviolence, which I have to admit that I didn’t care for as much. Naturally, I’m really looking forward to that. Enough about Lana, though. This month, I’m hooked on Taylor Swift’s latest album, 1989.

Configuring DPI in Lubuntu/LXDE

If you’ve tried to use Lubuntu (or LXDE on another distribution) with a high-DPI display, you’ve probably noticed that fonts and other UI elements are so tiny as to be illegible without a magnifying glass. You’ve probably also noticed that there is no GUI with which to adjust the UI scaling factor. Happily, it is possible to change the DPI settings in LXDE, but this being Linux, it requires editing obscure configuration files. Here’s what you’ll need to do:

  1. In your home directory, create a new text file named .Xresources
  2. In this file, enter your desired DPI in the following format: Xft.dpi: 150
  3. Restart the X server. You can do this by pressing Ctrl + Alt + F1 to enter single-user mode, then running sudo service lightdm stop, and then sudo service lightdm start. (Note that it may be a different service if you are not running Lubuntu. Alternatively, you can just reboot your machine.)

This will scale UI elements in most, but not all, applications. For instance, it doesn’t resize the desktop panel, so you’ll likely want to do that as well. Luckily you can do so easily by right clicking on an empty space on the panel and selecting Panel Settings; from there, just change the height of the panel in pixels to a suitable value.

This is yet another tip that I’m posting mainly becuase it took me an inordinate amount of time to figure out how to do it. I found many suggestions on how to enable scaling, but none of them worked until I stumbled across the above instructions on the blog of bebabi34. His blog is in Italian, so naturally it’s not very searchable for English speakers; hopefully by reproducing his instructions here, I can save others some time.

How to manually send a Pingback

A couple years ago I stopped using WordPress and switched to Octopress, which is a derivative of Jekyll. I continue to be pretty happy with this decision, but there are some downsides to using a static site generator. One issue is the lack of support for Pingbacks, which are a method supported by a number of dynamic blogging platforms to notify another blog when you link to its content. Pingbacks provide a good way to respond to blog posts using your own blog rather than via commenting; thus, they facilitate “conversation” between blogs. Unfortunately, if you’re using Octopress or Jekyll or another framework to generate static HTML pages, you won’t natively have the ability to send or receive Pingbacks.

Luckily, Pingbacks can be sent manually with relative ease. Receiving Pingbacks still won’t be possible, though; that’s a much harder problem to solve, for a variety of reasons which aren’t relevant to this post.

Before I proceed, I want to note that full credit for this information goes to Aaron Parecki; he explains the technique in this GitHub Gist. The reason I’m reproducing it here is because it was surprisingly hard to find Aaron’s Gist, or anything else of relevance, when I was searching for information on how to send a Pingback. Hopefully, by posting about it and adding some extra context, I can make the information more searchable.

First, you’ll need to create a copy of this XML file on your local machine:

pingback.xml
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<?xml version="1.0" encoding="iso-8859-1"?>
<methodCall>
<methodName>pingback.ping</methodName>
<params>
 <param>
  <value>
   <string>http://source/url/here</string>
  </value>
 </param>
 <param>
  <value>
   <string>http://target/url/here</string>
  </value>
 </param>
</params>
</methodCall>

Replace the two URLs as appropriate - the first one is the source (i.e. your blog post), and the second is the target (the post you are linking to).

Now, you just need to POST the request to the target server. You’ll need to know the target’s XML-RPC endpoint URL for this. Usually, it will be /xmlrpc, or for WordPress blogs, /xmlrpc.php. You can find out for sure by inspecting the site’s source for a <link rel="pingback" href="..."/> tag.

You can use cURL to post your request. It’s built into most Unix-like operating systems, but Windows users will have to download it, and if you’re on Mac OS X you probably need to have Apple’s developer tools installed. Just run:

curl -X POST -d @pingback.xml http://example.com/xmlrpc.php

…and that’s it! cURL should print out an XML response from this server with a message indicating that your Pingback was registered. Of course, to be truly sure it worked, you should check the target URL and see if your Pingback was added to the page. (Note that some sites disable Pingbacks.)

Book Highlights: Halo: The Fall of Reach

As the first book set in the Halo universe, Eric Nylund’s Halo: The Fall of Reach describes the training and induction of the first-ever Spartans, including John-117, the Master Chief. It follows the Spartans through some of their earliest missions, depicts humanity’s first contact with the Covenant, and culminates in the battle for planet Reach, a human colony. I don’t often read fiction, and I am not sure I’ve ever before read “expanded universe” fiction for a game or a movie, so Halo: The Fall of Reach was a bit of an unusual read for me. However, since I really enjoy the Halo games, universe, and characters, and since this book came highly recommended by other fans of the series, I figured it couldn’t hurt to give it a try.

Unfortunately, per my review policy, I can’t actually review this book: the Halo series, and indeed the copyright to the book, is owned by Microsoft, by whom I am employed by. Instead, I want to highlight a few things that I found interesting in the book. Be warned that this post will contain some spoilers for the book and other parts of the Halo series.

Book Review: I Am Malala

I expect most people will already have some familiarity with Malala Yousafzai. In case you’ve been living under a rock, though, Malala is a young Pakistani woman who, at the age of 15, was shot in the head by the Taliban for her outspoken support of the right to education of children, including (especially) girls, who are often denied the right due to their gender. Miraculously, she survived the assassination attempt, and following her recovery, has continued to campaign in support of education. Now, at age 17, she has an impressive list of accomplishments and accolades to her name, including most recently becoming the youngest Nobel laureate in history after jointly winning the 2014 Peace Prize with Kailash Satyarthi, another activist for children’s rights.

I Am Malala: The Girl Who Stood Up for Education and Was Shot by the Taliban, written jointly with award-winning foreign correspondent Christina Lamb, is Malala’s autobiography. It chronicles her experience growing up in Pakistan’s Swat Valley, the invasion of the Taliban into the area and her life under their rule, their attempt on her life, and her recovery and continuing efforts in support of education.